This article will guide you to build your iOS app with Premium Mobile Code.
The article contains the following parts:
The Premium Mobile Code is only available on phpFox ULTIMATE license. In case you are holding other license types, please upgrade to phpFox ULTIMATE license first.
In this article, we assume that you already got the following knowledge:
- How to use XCode to set up and build an Android app
- How to create necessary iOS certifications to build an iOS app
- How to configure a Firebase project for push notification on an iOS app.
Now, let's start.
Prerequisite
- Developers must have an Apple iOS developer https://developer.apple.com/account
- Machine runs MacOS
Set up Tools and Environment
Following tools / softwares need to be installed on your MacOS machine:
- Install XCode 10+
- In particular, for Mobile Code 1.4 or newer:
- MacOS
- In particular, for Mobile Code 1.4 or newer:
- Homebrew https://brew.sh/ (for Mobile code 1.3 only)
- CocoaPods https://cocoapods.org/
- Nodejs (for Mobile code 1.3 only)
Install XCode
Visit https://developer.apple.com/download/ and download stable XCode.
Install Homebrew
Update
If you are using Mobile code version 1.4 or newer, you no longer need to install Homebrew. This step can be bypassed.
Open Terminal and run the following commands:
# Checking brew is already which brew # if not, run this command to install /usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
Install Cocoapods
Open Terminal and run the following commands:
# Checking Cocoapods is already which pod #if not installed, run below command to install sudo gem install cocoapods
Install Nodejs & dependencies
Update
If you are using Mobile code version 1.4 or newer, you no longer need to install Nodejs & Dependencies. This step can be bypassed.
- Download and install latest Nodejs version from https://nodejs.org/
- Open Terminal and run the following command:
# support eslint npm install -g @babel/core@^7 @babel/cli@^7 eslint eslint-plugin-jest babel-eslint eslint-config-airbnb eslint-config-google eslint-plugin-flow-vars \ eslint-plugin-import eslint-plugin-jsx-a11y eslint-plugin-node eslint-plugin-promise eslint-plugin-react \ eslint-plugin-standard eslint-plugin-mocha eslint-plugin-jasmine babel-plugin-react-intl babel-plugin-transform-remove-console \ yarn react-native-cli create-react-native-app
Setup source code
- Go to Client Area and download the Premium Mobile Code (in Zip format).
- Extract Zip file to MobileProject folder (We just use the folder name MobileProject for example. You can use another folder name but should update all following commands and paths accordingly)
- Run the following command to install necessary dependencies on the project
#install dependencies. For the mobile code version 1.3 only. cd MobileProject/ yarn install
# install dependencies cd MobileProject/ios/ pod install
Configure your iOS app
Configure Push Notification with Firebase
- Visit https://console.firebase.google.com/, create a project (You can use one Firebase project for both iOS and Android apps)
- Download GoogleService-Info.plist and overwrite the default file at MobileProject/ios/GoogleService-Info.plist
Configure configuration.json under MobileProject/ios folder
Default file configuration.json will be as below:
{ "appName": "YourAppName", "bundleId": "com.yourcompany.phpfoxmobile", "serverUrl": "https://yourphpfoxwebsite.com", "clientId": "CLIENT_ID", "clientSecret": "CLIENT_SECRET", "facebookAppId": "FACEBOOK_APP_ID", "googlePlacesClientId": "GOOGLE_PLACES_CLIENT_ID", "googleAdMobAppId": "GOOGLE_ADMOB_APP_ID", "developmentTeam": "YOUR_DEVELOPMENT_TEAM", "firebaseEnabledAnalytic": true, "codeSignStyle": "Automatic", "versionName": "1.x.x", "versionBuildNumber": 2, "theme": { "primaryColor": "#COLOR", "splashScreenBackgroundColor": "#COLOR", "grayBaseColor": "#111" } }
Here is our detailed explanation for items in this file
appName
The app name displays on iPhone under app logo, etc: phpFox
bundleId
bundle id you registered in Apple developer site, like com.yourcompany.phpfoxmobile
serverUrl
Point to your phpFox website, etc: https://mobileapi.phpfox.com
clientId and ClientSecret
Visit your phpFox AdminCP, get these two values in your RestFul app. ( /admincp/app/?id=phpFox_RESTful_API )
facebookAppId
Visit your phpFox AdminCP, get value in facebook settings ( /admincp/setting/edit/?module-id=PHPfox_Facebook )
googlePlacesClientId
Follow the instruction at https://developers.google.com/places/ios-sdk/start to get key for ios.
googleAdMobAppId
Follow the instruction at https://developers.google.com/admob/android/quick-start to get key for ios.
firebaseEnabledAnalytic
true OR false. If true, enable Firebase analytic. For further information take a look at Google Analytics for Firebase
versionName and versionBuildNumber
These two values control the versioning of your app in the Apple Store.
- versionName should follow the format "MAJOR.MINOR.PATCH" . For further information, please refer to https://semver.org/
- versionBuildNumber must be an integer number.
developmentTeam
Visit https://developer.apple.com/account, access to your development Team and get Team ID value from the address bar.
primaryColor
The primary color (in Hex color code, Ex: #2681D5) of your app. This color is applied to links, like button, navigation title, etc.
grayBaseColor
This color code is used for generating appropriate text color.
Run Nodejs
Update
If you are using Mobile code version 1.4 or newer, you no longer need to run Nodejs. This step can be bypassed.
- Open Terminal, go to MobileProject folder
- Run the following command to start
node ./server.js
Start your iOS app on a simulator with XCode
- Open XCode, start the iOS project at ios/Mobile.xcworkspace
- Start running iOS on Simulator